using VRage.Utils;
using VRageMath;

namespace VRageRender.Messages
{
	public class MyRenderMessageDebugDrawText2D : MyDebugRenderMessage
	{
		public Vector2 Coord;

		public string Text;

		public Color Color;

		public float Scale;

		public MyGuiDrawAlignEnum Align;

		public override MyRenderMessageEnum MessageType => MyRenderMessageEnum.DebugDrawText2D;
	}
}
